DynamicTextShape AddHatchPattern

Adds a hatch pattern to the shape

public void AddHatchPattern(HatchPattern hatchPattern)

 

Return value

void  

 

Parameters

HatchPattern hatchPattern The hatching pattern that should apply on the text

 

Example

Copy
scanDocument = scanDeviceManager.CreateScanDocument(GetselectedDeviceUniqueName(), DistanceUnit.Millimeters, false);
scanDocument.SetScanDocumentName("SerialNumberSample");

// Create a serial number variable
SerialNumber serialVar = new SerialNumber("SerialID");
// Add new line 
serialVar.SerialItemList.Add(new NewLineSerialItem());
// Add static text part of the serial number
TextSerialItem textPart = new TextSerialItem();
textPart.Text = "Serial # : ";
serialVar.SerialItemList.Add(textPart);

// Add the number serial item part
NumberSerialItem numberSerialItem = new NumberSerialItem();
numberSerialItem.IsCurrentNumberEnabled = true;
numberSerialItem.StartNumber = 1;
numberSerialItem.CurrentNumber = 1;
numberSerialItem.EndNumber = 10;
numberSerialItem.Increment = 1;
numberSerialItem.FixedLength = 3;
numberSerialItem.RepeatCount = 0;
numberSerialItem.NumarelRepresentation = NumberSystemStyle.Decimal;

serialVar.SerialItemList.Add(numberSerialItem);
serialVar.SerialItemList.Add(new NewLineSerialItem());

//Loop cycles
scanDocument.SetIterations(10);
//Add serialNumber to ScanDocument
scanDocument.AddSerialNumberVariable(serialVar);

if (scanDocument != null)
{
    VectorImage vectorImage = scanDocument.CreateVectorImage("image1", DistanceUnit.Millimeters);

    vectorImage.SetMarkSpeed(1000);
    vectorImage.SetJumpSpeed(2000);
    vectorImage.SetJumpDelay(100);
    vectorImage.SetMarkDelay(100);

    //Set Laser Delays
    vectorImage.SetLaserOnDelay(10);
    vectorImage.SetLaserOffDelay(10);

    DynamicArcTextShape dynamicArcText = new DynamicArcTextShape();
    dynamicArcText.Height = 5;
    dynamicArcText.VariableName = "arcText1";
    dynamicArcText.Text = "Sample Arc text";
    dynamicArcText.EvaluateVariableTags = true;
    dynamicArcText.FontName = "Arial";
    dynamicArcText.Center.X = 0;
    dynamicArcText.Center.Y = 0;
    dynamicArcText.Center.Z = 0;
    dynamicArcText.Radius = 20;
    dynamicArcText.StartAngle = 160 * (float)(Math.PI / 180);
    dynamicArcText.Clockwise = true;
    dynamicArcText.Align = ArcTextAlign.Baseline;
    
    HatchPatternLine patternLine = new HatchPatternLine();
    patternLine.BorderGap = 0;
    patternLine.BorderGapDirection = HatchLineBorderGapDirection.Inward;
    patternLine.Spacing = .1f;
    patternLine.Angle = 0f;
    patternLine.BaseX = 0f;
    patternLine.BaseY = 0f;
    patternLine.LineStyle = HatchLineStyle.Unidirectional;
    patternLine.WithOffset = true;
    patternLine.OffsetAlgorithm = HatchOffsetAlgorithm.DirectOffset;
    patternLine.CornerStyle = HatchCornerStyle.SmoothWithLines;

    dynamicArcText.AddHatchPattern(patternLine);

    // Characters from 0 to 255 or basically extended ASCII range is embedded
    Collection<UnicodeRange> unicodeRanges = new Collection<UnicodeRange>();
    UnicodeRange unicodeRange = new UnicodeRange();
    unicodeRange.StartingCharacter = Convert.ToChar(0x00);
    unicodeRange.EndingCharacter = Convert.ToChar(0xff);
    unicodeRanges.Add(unicodeRange);
    scanDocument.EmbedFont("Arial", FontStyle.Regular, unicodeRanges); // We need to embed the font for dynamic text shapes top be marked

    vectorImage.AddDynamicArcText(dynamicArcText, new SerialNumberEx(serialVar));
    scanDocument.Scripts.Add(new ScanningScriptChunk("defaultScript", "ScanAll()\r\nLaser.WaitForEnd()"));

    try
    {
        scanDocument.StartScanning();
    }
    catch
    {

    }
}